bool   sgFileManager::ImportSTL(const sgCScene* scen, const char* file_name)



Imports scene objects from the .STL format file and attaches them to the specified scene.



scen - scene to attach the imported from the file objects to (the result of calling the sgCScene::GetScene() function)

file_name - full path to the .STL file


Returned value:

Returns true if the scene was successfully loaded, otherwise - false


See also: