void   sgCObject::Select(bool sel)

 

Description:

Sets the selection flag of the object to true or false depending on the argument value.

 

Arguments:

sel - if true the object will be selected, otherwise - deselected.

 

Returned value:

No values.

 

Note:

Being selected the object will be added to the list of the scene selected objects. Read more about it at sgCScene::GetSelectedObjectsList

 

 

 

 

See also:

Objects hierarchy   sgCObject methods   sgCObject::IsSelect