void sgCObject::Select(bool sel)
Description:
Sets the selection flag of the object to true or false depending on the argument value.
Arguments:
sel - if true the object will be selected, otherwise - deselected.
Returned value:
No values.
Note:
Being selected the object will be added to the list of the scene selected objects. Read more about it at sgCScene::GetSelectedObjectsList
See also:
Objects hierarchy sgCObject methods sgCObject::IsSelect